Keyframe◆ will include talks and workshops by professional artists in the fields of animation, vfx and games. The topics will include pre-production stages, 3d animation and motion capture, tips & tricks, presentations and talks of international projects and more.
These series of events are targeted to both professionals and students of animation and related fields, as well as anyone who wants to participate and further develop their skills, with the opportunity to also get together and network.
Magnus Kråvik is a Norwegian storyboard supervisor and director based in Cyprus. After 4 years of studying in Bournemouth, UK, he moved to Ireland and worked on several successful projects such as The Octonauts (CBBC), Peter Rabbit (Nickelodeon), Wander Over Yonder (Disney XD) and Vampirina (Disney Channel) which earned him a Daytime Emmy nomination. In 2018 he moved to Cyprus where he directed the teaser for The Olive Bunch (TV-show in development) as well as storyboarded on My Little Pony – A New Generation (Netflix, 2021), The House (Netflix, 2022), Titina (scheduled 2022) and Goat Girl (Cartoon Network) amongst others. Together with Katerina Pantela he co-founded Prickly Pear Animation in 2020 to create their own content as well as offer pre-production services other projects.
Constantinos Sophocleous is an award-winning animator in Cyprus.
He has more than 5 years of experience as an Animator in VFX Films and Games. Graduated with a Bachelors of Arts with Honours from the University of Westminster in 2016 and with Master of Science in Computer Animation from the University of Kent in 2017. His graduation film "Enslaved" won the International Motion Festival (IMF) and was selected by several international film festivals. Also, he won with the talented team of One Of Us the Best Visual Effects VFX award for the film Pinocchio at David di Donatello awards (2020) in Italy and also the Best Film Award for the film Dragon Recipes directed by Maria Pavlou at Animafest Cyprus 2019.
He also has full professional proficiency in using Autodesk Maya,Autodesk Motionbuilder, 3Ds Max, Unreal Engine, Unity, Adobe After Effects and a variety of programs such as Python, Houdini, Autodesk Mudbox, Adobe Photoshop,, Adobe Flash, Adobe Premier Pro, and Foundry Nuke. He had taught his knowledge in Universities and from online courses. He is currently working at Electronic Arts in Birmingham on high End AAA game.